Subdivided Mods (
cyclists) wrote in
subdivided2019-06-01 11:22 am
INTRO LOG
Week Zero
32 in Competition
32 in Competition
The transition from unconsciousness to the waking world is practically seamless. Though you're certain this wasn't where you meant to end up, for a few brief moments it's hard to grasp the situation and take in your surroundings.
A soft twilight lights your way, casting a glow over the sprawling village that fans out around you. Just outside of the large meeting hall you'll find yourself awakening among several others who have found themselves in this place. There's a sense of peace that looms over the area, the only sounds being the cheerful chirp of a stray bird or two and the babbling brook that runs through the village itself.
Stand up, dust yourself off and set out. There are plenty of places to explore and should you venture far enough you'll even find several little houses throughout the village. It may take some time, but as you check out each house you'll soon come across something that belongs to you...along with something that doesn't. It seems that this new residence is yours to share. As for the village itself, the other buildings appear open and well-stocked, providing you with a variety of amenities to utilize. The paths leading out of the village, however, are guarded by four ornate wooden gates. No matter how hard you try, they will not let you past. It seems that the time isn't right yet.
Speaking of, the only way to truly track the passage of time is by charting the movements of the sun but that can prove to be quite difficult as well. As the sun dips below the horizon and the night sky fills with stars, the bell at the shrine rings out to signal the end of your first day. No one else has arrived. It's only you and these strangers for now.
It seems as though you'll have plenty of time to get acquainted with your fellow companions. Make yourself comfortable; when the time is right, answers will appear.

Welcome to the soft intro of Subdivided! This is your intro mingle and the current conditions will last through the weekend until Monday, June 3rd at which point the weekly log will go up. Your characters will not know anything about the partner system, how powers work or any plot-relevant information until Monday. However, characters are free to discover their power through trial and error and will have access to their item from home immediately.
Please note that an additional top-level to introduce NPCs and Game Mechanics will go up on Sunday, 4 PM EST.
A soft twilight lights your way, casting a glow over the sprawling village that fans out around you. Just outside of the large meeting hall you'll find yourself awakening among several others who have found themselves in this place. There's a sense of peace that looms over the area, the only sounds being the cheerful chirp of a stray bird or two and the babbling brook that runs through the village itself.
Stand up, dust yourself off and set out. There are plenty of places to explore and should you venture far enough you'll even find several little houses throughout the village. It may take some time, but as you check out each house you'll soon come across something that belongs to you...along with something that doesn't. It seems that this new residence is yours to share. As for the village itself, the other buildings appear open and well-stocked, providing you with a variety of amenities to utilize. The paths leading out of the village, however, are guarded by four ornate wooden gates. No matter how hard you try, they will not let you past. It seems that the time isn't right yet.
Speaking of, the only way to truly track the passage of time is by charting the movements of the sun but that can prove to be quite difficult as well. As the sun dips below the horizon and the night sky fills with stars, the bell at the shrine rings out to signal the end of your first day. No one else has arrived. It's only you and these strangers for now.
It seems as though you'll have plenty of time to get acquainted with your fellow companions. Make yourself comfortable; when the time is right, answers will appear.

Welcome to the soft intro of Subdivided! This is your intro mingle and the current conditions will last through the weekend until Monday, June 3rd at which point the weekly log will go up. Your characters will not know anything about the partner system, how powers work or any plot-relevant information until Monday. However, characters are free to discover their power through trial and error and will have access to their item from home immediately.
Please note that an additional top-level to introduce NPCs and Game Mechanics will go up on Sunday, 4 PM EST.



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[what lili lacks in literally everything, she makes up for in willpower. she'll interlace her hands so that emma can step into the lock of them and get lifted up]
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LILI ISN'T PARTICULARLY STRONG but she an at least give a little bit of a boost!! she's trying her best here]
See anything?
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No... I can't even see the top of the gate. It must be pretty high.
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she makes an irritated noise]
I'm going to let you down.
[SHE HAS TO FIND ANOTHER IDEA NOW!!!]
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You think we could find an axe in that place with all the weaponry...?
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It's better than giving up.
[she has no intention of doing that apparently]
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Can't hurt, at least. I think it was this way.
[She inclines her head in that direction, starting to move that way.]
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... my name is Lili.
[offering it up
if they're apparently gonna try to fucking axe the gate together]
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I'm Emma. If it weren't for... whatever the hell is going on, I'd say it's nice to meet you.
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In better conditions, maybe we could've gotten tea instead of an axe.
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[And as such, she's moving inside as they reach it to look for an axe.]
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she wrinkles her nose]
... there's far too many weapons here....
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[Bad!]
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[she hates it]
None of them seem very suited to being helpful.
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[it's still not exactly a good thing to consider but
it's somehow better than thinking about having to fight anything that might be inside]
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Are you used to weird shit happening after sunset, or...?
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[there's probably an axe in here somewhere though]
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[Before she gets an answer, though—]
Oh, hey, I found an axe.
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[she won't offer to carry it???]
As for the chance of attack.... Unfortunately it's not entirely impossible.
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[It’s said flatly, but she does grab the axe.]
Well, I think it’s safe to say it won’t be tonight. If whoever’s behind this did bring us here to fight something or someone who might attack, what sense would it make to not tell us with enough notice to prepare?
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but it doesn't really add up with the idea of giving them so many amenities?]
... a lot of pieces don't add up at the moment.
It's still unclear.
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[Right now, though, it’s time to head out with this axe.]
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off they go! ladies trip!]
... maybe.
I'd rather get out of here before I learn too much - we can always come back once we're better prepared and more equipped.
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