Subdivided Mods (
cyclists) wrote in
subdivided2019-07-19 08:20 pm
week six: trial
Week Six: Trial
14 in Competition
14 in Competition
It may be difficult to sleep with the light shining so brightly throughout the night, but the participants can rest easy knowing they will not be plagued by unwanted, disturbing dreams. Early the next day, a bell chimes and all will feel compelled to enter the main meeting hall.
The hall looks mostly the same as it always has, the two thrones for Lune and Sol at the head of the room and scrolls hanging from the walls. The metal box sits on a table near the front, along with the glass boxes perfectly centered before the benches in the room. Now that the trial is in session, Julius and Cinnabar's coffins are open, and their bodies will be available for examination.
Lune and Sol are seated in their thrones, patiently waiting for the last participant to settle. It's only when everyone has gathered that Sol speaks first. They hesitate, looking back at Lune for a moment before they square their shoulders and face the participants again.
"Lune's going to be here to supervise, but I'll be the one taking care of things today. I know things have been kinda tough, but…trust your instincts and ask for whatever you need. I'll do my best."
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Hello, everyone, and welcome to the sixth trial!
Things will proceed as normal, but for this trial and the next all NPC interactions will be via Sol while Dana is out of town! This means questions and locations will be handled by them.
We'll go over a few notes briefly as we will be playing this trial a bit differently than other games.
As noted, there was no investigation period on Friday. However, today participants will have the chance to investigate areas in the game setting as they see fit! This can be done by providing the name of the location you want to visit to the host header comment. To help with the ease of the trial and for IC mechanics, only one location may be visited at a time. In addition, these locations can be manipulated and adjusted upon request to test theories and solve puzzles, so please feel free to ask if you're searching for clues! Your host will also be accompanying you on these visits.
Most importantly, before the trial is over, please place your character's vote over on the voting page. Voting will close at 9pm EST/6pm PST, and will serve as our activity check for the week, so please be sure you get your vote in before it ends unless you have contacted us previously.
If you have any questions at any time, please let do us know by pinging us on Discord! Dana and Ty will be in the chat and available for all questions. Thank you, and have fun!
The hall looks mostly the same as it always has, the two thrones for Lune and Sol at the head of the room and scrolls hanging from the walls. The metal box sits on a table near the front, along with the glass boxes perfectly centered before the benches in the room. Now that the trial is in session, Julius and Cinnabar's coffins are open, and their bodies will be available for examination.
Lune and Sol are seated in their thrones, patiently waiting for the last participant to settle. It's only when everyone has gathered that Sol speaks first. They hesitate, looking back at Lune for a moment before they square their shoulders and face the participants again.
"Lune's going to be here to supervise, but I'll be the one taking care of things today. I know things have been kinda tough, but…trust your instincts and ask for whatever you need. I'll do my best."
Hello, everyone, and welcome to the sixth trial!
Things will proceed as normal, but for this trial and the next all NPC interactions will be via Sol while Dana is out of town! This means questions and locations will be handled by them.
We'll go over a few notes briefly as we will be playing this trial a bit differently than other games.
As noted, there was no investigation period on Friday. However, today participants will have the chance to investigate areas in the game setting as they see fit! This can be done by providing the name of the location you want to visit to the host header comment. To help with the ease of the trial and for IC mechanics, only one location may be visited at a time. In addition, these locations can be manipulated and adjusted upon request to test theories and solve puzzles, so please feel free to ask if you're searching for clues! Your host will also be accompanying you on these visits.
Most importantly, before the trial is over, please place your character's vote over on the voting page. Voting will close at 9pm EST/6pm PST, and will serve as our activity check for the week, so please be sure you get your vote in before it ends unless you have contacted us previously.
If you have any questions at any time, please let do us know by pinging us on Discord! Dana and Ty will be in the chat and available for all questions. Thank you, and have fun!



AIR ZONE, EARLIER:
As they do this, the area in front of them will seem to rewind. They'll watch the color of the sky change from bright and then return to the darkness that cased over everything on Thursday evening.
A glance back to their exploring party and Sol will incline their head to gesture forward:]
Watch your step. [And there's a gesture to the small trail of black leading them forward through the air zone.]
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[shess is going to follow that trail of black.]
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that is to say kara will just follow the trail, frowning intensely ]
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anyway he could use fire to light the way but 1) kara could also do that 2) he has a cellphone. he's turning on the flashlight, you absolute weirdoes. ]
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With the light, it's easier to see, but they're also bound to start stepping on small pieces of...cinnabar...yikes...]
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[what if he stops to examine a black stain. is there any indication what it could be, or...?
also, he's going to start collecting the cinnabar pieces...]
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[ kara is also going to kneel for a moment to check out one of the larger black stains, lighting a small fire in his hand so he has a light of his own to hold close to it. anything notable...? ]
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They used plants too, right? [ so if they find like. vines or something. ] Are those stains from their mercury...?
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[hm.
how is the branch stained? does it look like cinnabar was holding onto the branch?
actually, how is the pattern of the stains on the ground, too? are they roughly in a straight line?]
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how tf did i hit the wrong reply
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Luckily I don't hate Zia that much, but the branch looks like it broke off of a tree at some point and it's pretty branch-y and not leaf-y. Wild. It's a very thick, sturdy branch.
And as Kara disappears into the abyss away from Axel, he'll find that the mercury stains eventually stop somewhere nearby. But there's also a glint of something in the light. There are no discernible footprints, however.]
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[he's going to follow after kara.]
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but kara does go a little further after the stains stop, just to be sure - and when he sees whatever that is in the light, he immediately changes direction to get a closer look at it. ]
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[ it's muttered to himself in a low tone to make sure kara can't fucking hear it from wherever he is, but he grabs the branch and follows after Shess. I guess he's just carrying a branch and lighting the way still? Why did he come. ]
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Can you try and see how many shots it has...?
[also, no footprints... anyhow, anything else around here or no.]
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so. how many bullets do we have? how many are missing? ]
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yeah anything else other than the gun to look at ]
... Great. Anyone kept track of who was supposed to own a gun?
[ it's a joke. ha ha. funny. ]
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There's a very strange lack of obvious footprints, though if they look at some of the mercury smudges closer, they may see, like, a smeared half-print. The prints in the dirt also appear to be smudged. Otherwise there's nothing distinct.]
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... he's just going to take out a telescope. it's probably fine.]
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One bullet, but it's missing. Who had a gun, besides Minato?
[ he's going to keep holding onto this and move onto examine the smudged... half-print. ]
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say cheese ]
Didn't Minato have two...?
[ well. theoretically. ]
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Anyway that's it my dudes, you have your info.]
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