Subdivided Mods (
cyclists) wrote in
subdivided2019-06-01 11:22 am
INTRO LOG
Week Zero
32 in Competition
32 in Competition
The transition from unconsciousness to the waking world is practically seamless. Though you're certain this wasn't where you meant to end up, for a few brief moments it's hard to grasp the situation and take in your surroundings.
A soft twilight lights your way, casting a glow over the sprawling village that fans out around you. Just outside of the large meeting hall you'll find yourself awakening among several others who have found themselves in this place. There's a sense of peace that looms over the area, the only sounds being the cheerful chirp of a stray bird or two and the babbling brook that runs through the village itself.
Stand up, dust yourself off and set out. There are plenty of places to explore and should you venture far enough you'll even find several little houses throughout the village. It may take some time, but as you check out each house you'll soon come across something that belongs to you...along with something that doesn't. It seems that this new residence is yours to share. As for the village itself, the other buildings appear open and well-stocked, providing you with a variety of amenities to utilize. The paths leading out of the village, however, are guarded by four ornate wooden gates. No matter how hard you try, they will not let you past. It seems that the time isn't right yet.
Speaking of, the only way to truly track the passage of time is by charting the movements of the sun but that can prove to be quite difficult as well. As the sun dips below the horizon and the night sky fills with stars, the bell at the shrine rings out to signal the end of your first day. No one else has arrived. It's only you and these strangers for now.
It seems as though you'll have plenty of time to get acquainted with your fellow companions. Make yourself comfortable; when the time is right, answers will appear.

Welcome to the soft intro of Subdivided! This is your intro mingle and the current conditions will last through the weekend until Monday, June 3rd at which point the weekly log will go up. Your characters will not know anything about the partner system, how powers work or any plot-relevant information until Monday. However, characters are free to discover their power through trial and error and will have access to their item from home immediately.
Please note that an additional top-level to introduce NPCs and Game Mechanics will go up on Sunday, 4 PM EST.
A soft twilight lights your way, casting a glow over the sprawling village that fans out around you. Just outside of the large meeting hall you'll find yourself awakening among several others who have found themselves in this place. There's a sense of peace that looms over the area, the only sounds being the cheerful chirp of a stray bird or two and the babbling brook that runs through the village itself.
Stand up, dust yourself off and set out. There are plenty of places to explore and should you venture far enough you'll even find several little houses throughout the village. It may take some time, but as you check out each house you'll soon come across something that belongs to you...along with something that doesn't. It seems that this new residence is yours to share. As for the village itself, the other buildings appear open and well-stocked, providing you with a variety of amenities to utilize. The paths leading out of the village, however, are guarded by four ornate wooden gates. No matter how hard you try, they will not let you past. It seems that the time isn't right yet.
Speaking of, the only way to truly track the passage of time is by charting the movements of the sun but that can prove to be quite difficult as well. As the sun dips below the horizon and the night sky fills with stars, the bell at the shrine rings out to signal the end of your first day. No one else has arrived. It's only you and these strangers for now.
It seems as though you'll have plenty of time to get acquainted with your fellow companions. Make yourself comfortable; when the time is right, answers will appear.

Welcome to the soft intro of Subdivided! This is your intro mingle and the current conditions will last through the weekend until Monday, June 3rd at which point the weekly log will go up. Your characters will not know anything about the partner system, how powers work or any plot-relevant information until Monday. However, characters are free to discover their power through trial and error and will have access to their item from home immediately.
Please note that an additional top-level to introduce NPCs and Game Mechanics will go up on Sunday, 4 PM EST.



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[He has many questions but that stands out. ]
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The blonde... teal? ahoge swishes around pleasantly, not unlike the tail of a horse or cow.]
The four great spirits assisted me in perfecting this style. I do think it defines me, even if this description has neglected to mention my crowning glory.
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What spirits? Why would they crown you with anything?
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[Was that not explanation enough?]
And because I am Lord Maxwell. Of course, it is just a turn of phrase. You could consider it my charm point.
[:)]
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And what are you lord of?
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Undine, the great spirit of water.
Sylph, the great spirit of wind.
Gnome, the great spirit of earth.
[There's a kind of tingle in the air as she says the name, each one dropping without a hint of irony, full of pride.]
I am their lord, and the lord of all spirits. I watch over humans and spirits alike, in order to protect their world, and their future.
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[she perks up]
But I do have practical experience as a human, too! Caloric consumption, running noses, and much more... hmm, that's probably the reason for my "human literacy". Certainly not how I would have put it, but it will serve.
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Then again...they all came from different places somehow, so it's entirely possible. Ugh. This is confusing.]
Mana? Like magic stuff? [He's still giving her a once-over. On the other hand, she would have to be non-human to have hair that cooperates so well. He'll give her that much.] So what your scroll says is that you're good at pretending you're human and no one can notice the difference right away. How long have you been in this..."vessel"?
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[She considers.]
...Twenty minutes, perhaps?
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What.
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Until then, I was a spirit, in the spirit realm.
[THIS IS VERY STRAIGHTFORWARD...]
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Do you remember what happened to you in the twenty minutes you were put into a vessel? [Between that and waking up here, he means.]
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I woke up in the square. Then I walked in here, and began reading these scrolls.
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Did you gain a vessel because you came here?
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Before that, I had no need for one, as I was in the spirit realm. There, I merely kept my form as a spirit.
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So why do you think you were brought here?
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The amount of power it takes to summon the lord of spirits on to the physical plane of existence, subverting my own power and the typical process, as well as construct the vessel, is considerable in and of itself—but this doesn't even appear to be a world I'm familiar with, which means that it must have taken even more than we could possibly imagine.
[Her face is suddenly very serious.]
That's without considering the number of other people brought along, as well. It seems wasteful, and above all, dangerous. And to what end?
I am very interested to meet the person, or people, responsible for this.
[There's something sharp in her words that suggests that, were a reasonable explanation not provided, there would be Trouble.]
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I don't know anything about power like what you're talking about, but if all of us came from different places maybe they're getting their power from somewhere else? [...] Do you think we can change their mind? There can't be a great reason we're here.
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[There was rarely a reason the Maxwell was summoned for a reason other than...
Well.]
With that much power, and considering that my access to artes has been removed, we will have to consider our options, once our host shows themselves.
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What're artes? Like magic spells?
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I've been trying since we arrived, but it seems I am either unable to sense or feel spirits here... or there simply are none.
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I'm going to assume this might be why. If you could call for help from those four spirits, you could probably use all of these.
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You may be right. In that case, it may even be situational to this world. My powers would overlap the local rules, so one cancelled out the other.
What a shame. I would have liked to meet the local spirits responsible for the elements here.
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[Nodnod.] But canceling out your powers makes the most sense if that's what this is about. I wonder if you'll get them back later.
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