Subdivided Mods (
cyclists) wrote in
subdivided2019-06-01 11:22 am
INTRO LOG
Week Zero
32 in Competition
32 in Competition
The transition from unconsciousness to the waking world is practically seamless. Though you're certain this wasn't where you meant to end up, for a few brief moments it's hard to grasp the situation and take in your surroundings.
A soft twilight lights your way, casting a glow over the sprawling village that fans out around you. Just outside of the large meeting hall you'll find yourself awakening among several others who have found themselves in this place. There's a sense of peace that looms over the area, the only sounds being the cheerful chirp of a stray bird or two and the babbling brook that runs through the village itself.
Stand up, dust yourself off and set out. There are plenty of places to explore and should you venture far enough you'll even find several little houses throughout the village. It may take some time, but as you check out each house you'll soon come across something that belongs to you...along with something that doesn't. It seems that this new residence is yours to share. As for the village itself, the other buildings appear open and well-stocked, providing you with a variety of amenities to utilize. The paths leading out of the village, however, are guarded by four ornate wooden gates. No matter how hard you try, they will not let you past. It seems that the time isn't right yet.
Speaking of, the only way to truly track the passage of time is by charting the movements of the sun but that can prove to be quite difficult as well. As the sun dips below the horizon and the night sky fills with stars, the bell at the shrine rings out to signal the end of your first day. No one else has arrived. It's only you and these strangers for now.
It seems as though you'll have plenty of time to get acquainted with your fellow companions. Make yourself comfortable; when the time is right, answers will appear.

Welcome to the soft intro of Subdivided! This is your intro mingle and the current conditions will last through the weekend until Monday, June 3rd at which point the weekly log will go up. Your characters will not know anything about the partner system, how powers work or any plot-relevant information until Monday. However, characters are free to discover their power through trial and error and will have access to their item from home immediately.
Please note that an additional top-level to introduce NPCs and Game Mechanics will go up on Sunday, 4 PM EST.
A soft twilight lights your way, casting a glow over the sprawling village that fans out around you. Just outside of the large meeting hall you'll find yourself awakening among several others who have found themselves in this place. There's a sense of peace that looms over the area, the only sounds being the cheerful chirp of a stray bird or two and the babbling brook that runs through the village itself.
Stand up, dust yourself off and set out. There are plenty of places to explore and should you venture far enough you'll even find several little houses throughout the village. It may take some time, but as you check out each house you'll soon come across something that belongs to you...along with something that doesn't. It seems that this new residence is yours to share. As for the village itself, the other buildings appear open and well-stocked, providing you with a variety of amenities to utilize. The paths leading out of the village, however, are guarded by four ornate wooden gates. No matter how hard you try, they will not let you past. It seems that the time isn't right yet.
Speaking of, the only way to truly track the passage of time is by charting the movements of the sun but that can prove to be quite difficult as well. As the sun dips below the horizon and the night sky fills with stars, the bell at the shrine rings out to signal the end of your first day. No one else has arrived. It's only you and these strangers for now.
It seems as though you'll have plenty of time to get acquainted with your fellow companions. Make yourself comfortable; when the time is right, answers will appear.

Welcome to the soft intro of Subdivided! This is your intro mingle and the current conditions will last through the weekend until Monday, June 3rd at which point the weekly log will go up. Your characters will not know anything about the partner system, how powers work or any plot-relevant information until Monday. However, characters are free to discover their power through trial and error and will have access to their item from home immediately.
Please note that an additional top-level to introduce NPCs and Game Mechanics will go up on Sunday, 4 PM EST.



no subject
[ she glances around one more time, but this time just looks a little tired. ] If there is someone from around here, they haven't been rushing to let us know.
...
It could always be abandoned. We don't know anything about this place, or anything that's happened in the past.
no subject
[ it's more to himself than not, but he heaves out a sigh ]
Could it be that they're biding their time for a grand reveal?
no subject
[ ...
... uh. ]
That'd be a pointless reveal if it is the case.
no subject
[ please don't question him on this he's very knowledgeable ]
no subject
Do we count kidnapping as something stylish and worth showing off about?
[ He can probably answer on both counts amirite. ]
no subject
Not with normal people, but c'mon, on a scale like this? It's definite bad guy vibes, and those love to show off about the worst things.
no subject
Well... yeah. You don't usually get given a pat on the back and a medal for a mass kidnapping.
I wonder if we can just ignore them, if they make a big deal out of it.
no subject
Oh, man, I hope so. I'd love to see the look on anyone's faces when their big speech is completely ignored.
no subject
[ I-Ice cold. ]
no subject
[ where was this when axel had to listen to 700 villain speeches from the entire organization at all times ]
no subject
[ She makes a balancing motion with her hands, like scales. ]
It's probably situational. I hope whoever organised this is the kind of person we can flat out ignore.
[ the organisation would probably have tantrums if ignored, let's be honest. ]
no subject
[ he says, with no irony whatsoever, ]
It's fun to think of, but we probably should listen a little to whatever's the reason behind this whole shindig.
no subject
[ it was, uh. an experience. let's go with that. ]
So, listen enough to info gather, but not enough to give them the time of day they crave? It's probably manageable.
no subject
[ but it seems more to himself than anything. ]
Yeah. We gotta hit that sweet spot between figuring out what's going on and playing along with it, I figure.
no subject
[ No choice, really. ]
no subject
[ THAT'S NOT GOOD NEWS?? ]
no subject
I mean. Yes? Kidnapping kinda sucks and can turn pretty violent if you try to turn against your kidnappers. Which is pretty much what we've been talking around this whole time.
If we're already in trouble then we might as well do everything we can.
no subject
Yeah, that's kinda what I was getting at. But you're right, we've been dancing around that this whole time. Whatever reason it is, and whoever brought us here, it's bad news. I kinda wish I could figure out a bit more than that right now, but I can't even figure out what everyone's here got in common to be part of the same kidnapped circle.
no subject
[ Ugggh. ]
It doesn’t make any sense.
no subject
[ it's very annoying ]
It's involving a lot of different worlds, too.
[ just gonna. casually. drop that ]
no subject
[ Oh Miki. Of all the people to ask you ask a KH. ]
But it does seem well organised and planned. We have food sources, methods to defend ourselves... entertainment, if you enjoy books [ Which, y’know, she really does ] and there’s plenty of shelter. Whatever it is, it wasn’t opportunistic.
no subject
Well, no, but most people don't know that. Or aren't supposed to, I never quite got the rules about it.
[ maybe he should have considered that earlier. woopsies. ]
Right. You're pretty observant. [ ...it sounds condescending, but it's meant to be praise? he's just used to dumb teens ] None of this was done on a whim, which... honestly kinda worries me. What possible reason could someone have to go to all this trouble? It can't be anything good.
no subject
So... you're saying there are secret worlds out there. That no one knows about?
[ That's.
wow okay yeah that's a thing. ]
It's not exactly hidden. If you count the houses, there's half the number of houses to scrolls on the wall in that main hall, give or take one or two.
Whatever we're here for, it must be something equivalent to the cost of bringing us here. There'd be no reason to bother otherwise?
no subject
[ that makes no sense if you think of Science but, whatever, let us move on ]
Yeah. But... what if it didn't cost them much at all? Maybe they're just super powerful.
no subject
... I think that's worse than thinking of them having too much money. Or maybe it's both, and then what? If they have the money to do whatever they want, and the power to do it unquestioned, then finding help is going to be difficult.
(no subject)
(no subject)