Subdivided Mods (
cyclists) wrote in
subdivided2019-07-14 11:19 pm
week six: mingle
Week Six
16 in Competition
16 in Competition
As the sun rises on Monday morning, all participants will find themselves awakening with a sense of purpose. Regardless of where they slept the night before, they’ll find themselves compelled to return to the main meeting hall first thing in the morning.
Approaching the hall, however, they will find a large, swirling mass grey in color looming near the sakura tree. This swirl cannot be approached just yet, but seems to be locked and waiting for something more.
As the last member of the village enters the hall, they will find Lune and Sol at the head of the room. Though they’re together, it’s Sol who speaks up first this time.
"Morning. You've done well purging the corruption in the previous gateway, and we'll be doing the finishing touches ourselves. Thank you for your help. In the meantime, we've got another one for you to explore. It's... kind of huge, so stick together when you can."
When Sol finishes, Lune picks up where they left off.
"Hm... There also appears to be something of a change on the horizon. If you are no longer obligated to those you have been attached to - will you stay by their sides?"
The moment participants leave the hall, they will find that the gateway has changed from grey to white, the opening widening enough for multiple people to step through. The Signs will soon take their leave, and all will remain peaceful once more.
In addition, as the week goes on, everyone will find themselves capable of seeing one another's memories at the simplest form of contact. For those who are closer to one another, they may see a memory the moment they make eye contact, while those who are less familiar may require a slight touch. The memories will feel as though the viewer is experiencing the event themselves.
While it may not be made immediately obvious - there is no partner effect for the week. The houses of the departed partners may disappear, but there is otherwise no bond attaching pairs.

Welcome to your week six mingle! As a reminder, murder proposals are open. We will also have a mini-event this week on Tuesday at 12pm PST.
In addition, ensure that all of your week five private conversations were reported on the page. If you'll be taking anything from locations, please report that as well.
Approaching the hall, however, they will find a large, swirling mass grey in color looming near the sakura tree. This swirl cannot be approached just yet, but seems to be locked and waiting for something more.
As the last member of the village enters the hall, they will find Lune and Sol at the head of the room. Though they’re together, it’s Sol who speaks up first this time.
"Morning. You've done well purging the corruption in the previous gateway, and we'll be doing the finishing touches ourselves. Thank you for your help. In the meantime, we've got another one for you to explore. It's... kind of huge, so stick together when you can."
When Sol finishes, Lune picks up where they left off.
"Hm... There also appears to be something of a change on the horizon. If you are no longer obligated to those you have been attached to - will you stay by their sides?"
The moment participants leave the hall, they will find that the gateway has changed from grey to white, the opening widening enough for multiple people to step through. The Signs will soon take their leave, and all will remain peaceful once more.
In addition, as the week goes on, everyone will find themselves capable of seeing one another's memories at the simplest form of contact. For those who are closer to one another, they may see a memory the moment they make eye contact, while those who are less familiar may require a slight touch. The memories will feel as though the viewer is experiencing the event themselves.
While it may not be made immediately obvious - there is no partner effect for the week. The houses of the departed partners may disappear, but there is otherwise no bond attaching pairs.

Welcome to your week six mingle! As a reminder, murder proposals are open. We will also have a mini-event this week on Tuesday at 12pm PST.
In addition, ensure that all of your week five private conversations were reported on the page. If you'll be taking anything from locations, please report that as well.



no subject
[ hahaha somebody's in a foul mood. after avoiding everyone on monday though, kara thinks he can... mostly?? tolerate being around people again?? but he's still going to spend a good chunk of his time focused on training in the volcano, going through his usual forms almost single-mindedly, both with and without using his magic.
ah, but if he's not paying attention, someone might get too close when the blade of his sword is coated in fire. then he'll step back, giving the intruder(?) an irritated glance. ]
If you don't stand back, you'll get burned.
ii. gateway, farm
[ you know, after suddenly feeling everything he couldn't over the weekend, kara would love to just sit down with some animals and chill for a bit. he doesn't understand why they're always scared of him, though?
(it's just his face.)
so he's sitting in the middle of one of the animal pens, petting the chickens or yaks as they come to investigate and wistfully watching the sheep keep their distance. ]
I don't know why someone would paint sheep...
[ the chicken who squawks at him in reply isn't as helpful as they might think. ]
iii. gateway, coliseum
[ whatever this gateway is, you have to wonder what they'd need with a stone coliseum. all those cages, the weapons, the maze - maybe it's just for training? maybe he should give this a shot himself? but there's something that bothers him about it, as he checks out the claw marks. ]
What made these...?
[ the scorch marks could be anything, though, when they've got fire and lightning magic at their fingertips. ]
wildcard.
[ kara is avoiding everyone on monday outside of pcs because he's not okay anymore :( but he is available from tuesday onward! he'll mostly be around the fire area, the kitchen, or the armory, though i'm open to anything. ]
ii
since the animals here seem to be friendly, he lets them hang out for a bit.]
Perhaps to mark them as a target?
no subject
A target for what? If they were going to kill it for dinner, they should just do it.
[ painting it is cruel and he is not in a forgiving mood. ]
no subject
Who knows? The traditions of other societies can seem very strange.
no subject
What is that?
no subject
no subject
Is it safe, for it to be out here?
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
Coliseum
[She places her own claws against the marks for comparison. Goodness, these are some terrifying marks, these are larger than her own]
Whatever it was would kill us pretty easily.
no subject
[ he looks back at the scorch marks, frowning. ]
With magic, there's a better chance we can stand against it. But if none of us made those, it might have magic of its own.
[ which is... bad. that would be really bad. ]
no subject
[There must be a reason why fire was used, but there sure doesn't seem to be anything indicating it killed whatever made the marks]
no subject
[ so. they'll have to be on their toes, probably. ]
This place looks like it's for training, instead of entertainment. Whoever lives here must have caught it and used it to train their people against it.
no subject
[Even if it's a bad idea, like it was done with the shark]
no subject
It looks like it didn't end well, this time.
(no subject)
(no subject)
(no subject)
(no subject)
ii
[ they're very fluffy.... ]
no subject
no subject
[ a sheep baaaas in the distance ]
no subject
Somehow I don't think they'd paint the ones they like more. The sheep probably don't like that.
no subject
[ where are the talking animals when they need them. ]
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
iii
They're quite varied.
no subject
[ like are we talking different ages of whatever the fuck made those, or are there multiple mystery creatures they might have to face ]
no subject
Some of these look like mine.
no subject
[ he gives val a thoughtful look. ]
What do you think they are?
no subject
Dragons, perhaps.
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
ii!
[Save the sheep??]
no subject
I don't see why they'd need to do any of it. But at least paint doesn't hurt them.
[ at least he hopes it doesn't?? who does this to a bunch of innocent sheep. what the fuck. ]